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Vending location scoring checklist

Score a possible location on ten points, 0 to 2 each. The total tells you whether to pitch it, negotiate harder, or walk away. Fill it in on screen or print it and take it on site.

1. Foot traffic

How many different people are on site on a normal day?

2. Dwell time

Do people wait or stay long enough to want something?

3. Nearby alternatives

How far is the nearest place to buy food or a drink?

4. Hours of activity

When is the place busy?

5. Decision-maker

Can you reach the person who approves placements?

6. Space and power

Is there a spot with an outlet, clear floor and door clearance?

7. Restocking access

Can you get product in during open hours without a fight?

8. Visibility and security

Will people see the machine, and will it be safe?

9. Existing machines

Is there already a machine or an exclusive contract?

10. Payments and signal

Will a card reader get a connection, and are people likely to pay by card?

Score: 0 / 20

Reading your score

ScoreWhat to do
16 to 20Strong candidate. Book the conversation and prepare a clear proposal.
11 to 15Workable. Fix the low scores first (space, access, payments) or negotiate terms that reflect them.
0 to 10Probably not worth the machine or the time. Revisit only if something changes.

A zero on foot traffic or on decision-maker access usually matters more than the total, so treat either as a stop sign until you have an answer. The scale is a judgement aid, not a prediction of sales.

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